sonic's fail Posted by poolboyjames on August 28, 2009 at 10:40 PM comments (0)i just have to say this, it feels like it won't leave my head until i say it
ok sonic the hedgehog is like the dumbest game ever the reason its dumb isn't because of the ideas behind the story, but just because of the levels it seems like every game's levels make sense on some level but sonic's levels don't make any sense he is in a world.. just a normal world, it may not always be earth.. but its a world where people (or animals) live and work and talk and chill.. u know.. like a normal world the problem is.. like, why are there speed boosters on the ground? why are there loop-de-loops in a normal world? why are there bumpers and bouncers and springs everywhere? why are grind rails everywhere? why don't they even TRY to make sonic kinda real or believable? its like, ok sonic is from mobius and on this planet, animals are like humans.. ok i can accept that because hey, maybe 2 billion galaxies away, that's what happens! i mean i know that doesn't happen, but still, it at least makes some sense but when sega asks me to believe every place in this world is (for some inexplainable reason) made specifically FOR sonic.. then it kills the whole game's credibility! metroid prime kinda does this too.. like on some parts when things are just PERFECT for samus's ball-roll ability its like why can't they at least make it kinda believable and make the space she rolls into an AIR-VENT? cuz u can see why a building might have an air-vent.. but instead its just a hole that's there for no reason u know what i'm sayin? but other than that, metroid has very realistic environments but sonic's environments make NO SENSE WHATSOEVER i think they should make everything make sense, why not do away with speed boosters on the ground and just allow the player to control sonic's speed boosts why not replace springs and bumpers with.. hmmmm.. ok that's a tough one but still who feels me on that?
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JaimsThese are my blogs from 2009. I started them in May of that year when I couldn't work on music but still needed a way to express myself. Archives
December 2009
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